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Warning, cross-references for /kernel/drivers/acpica/utstate.c need to be fixed.
0001 /******************************************************************************* 0002 * 0003 * Module Name: utstate - state object support procedures 0004 * 0005 ******************************************************************************/ 0006 0007 /****************************************************************************** 0008 * 0009 * 1. Copyright Notice 0010 * 0011 * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp. 0012 * All rights reserved. 0013 * 0014 * 2. License 0015 * 0016 * 2.1. This is your license from Intel Corp. under its intellectual property 0017 * rights. You may have additional license terms from the party that provided 0018 * you this software, covering your right to use that party's intellectual 0019 * property rights. 0020 * 0021 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 0022 * copy of the source code appearing in this file ("Covered Code") an 0023 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 0024 * base code distributed originally by Intel ("Original Intel Code") to copy, 0025 * make derivatives, distribute, use and display any portion of the Covered 0026 * Code in any form, with the right to sublicense such rights; and 0027 * 0028 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 0029 * license (with the right to sublicense), under only those claims of Intel 0030 * patents that are infringed by the Original Intel Code, to make, use, sell, 0031 * offer to sell, and import the Covered Code and derivative works thereof 0032 * solely to the minimum extent necessary to exercise the above copyright 0033 * license, and in no event shall the patent license extend to any additions 0034 * to or modifications of the Original Intel Code. No other license or right 0035 * is granted directly or by implication, estoppel or otherwise; 0036 * 0037 * The above copyright and patent license is granted only if the following 0038 * conditions are met: 0039 * 0040 * 3. Conditions 0041 * 0042 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 0043 * Redistribution of source code of any substantial portion of the Covered 0044 * Code or modification with rights to further distribute source must include 0045 * the above Copyright Notice, the above License, this list of Conditions, 0046 * and the following Disclaimer and Export Compliance provision. In addition, 0047 * Licensee must cause all Covered Code to which Licensee contributes to 0048 * contain a file documenting the changes Licensee made to create that Covered 0049 * Code and the date of any change. Licensee must include in that file the 0050 * documentation of any changes made by any predecessor Licensee. Licensee 0051 * must include a prominent statement that the modification is derived, 0052 * directly or indirectly, from Original Intel Code. 0053 * 0054 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 0055 * Redistribution of source code of any substantial portion of the Covered 0056 * Code or modification without rights to further distribute source must 0057 * include the following Disclaimer and Export Compliance provision in the 0058 * documentation and/or other materials provided with distribution. In 0059 * addition, Licensee may not authorize further sublicense of source of any 0060 * portion of the Covered Code, and must include terms to the effect that the 0061 * license from Licensee to its licensee is limited to the intellectual 0062 * property embodied in the software Licensee provides to its licensee, and 0063 * not to intellectual property embodied in modifications its licensee may 0064 * make. 0065 * 0066 * 3.3. Redistribution of Executable. Redistribution in executable form of any 0067 * substantial portion of the Covered Code or modification must reproduce the 0068 * above Copyright Notice, and the following Disclaimer and Export Compliance 0069 * provision in the documentation and/or other materials provided with the 0070 * distribution. 0071 * 0072 * 3.4. Intel retains all right, title, and interest in and to the Original 0073 * Intel Code. 0074 * 0075 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 0076 * Intel shall be used in advertising or otherwise to promote the sale, use or 0077 * other dealings in products derived from or relating to the Covered Code 0078 * without prior written authorization from Intel. 0079 * 0080 * 4. Disclaimer and Export Compliance 0081 * 0082 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 0083 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 0084 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 0085 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 0086 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 0087 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 0088 * PARTICULAR PURPOSE. 0089 * 0090 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 0091 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 0092 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 0093 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 0094 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 0095 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 0096 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 0097 * LIMITED REMEDY. 0098 * 0099 * 4.3. Licensee shall not export, either directly or indirectly, any of this 0100 * software or system incorporating such software without first obtaining any 0101 * required license or other approval from the U. S. Department of Commerce or 0102 * any other agency or department of the United States Government. In the 0103 * event Licensee exports any such software from the United States or 0104 * re-exports any such software from a foreign destination, Licensee shall 0105 * ensure that the distribution and export/re-export of the software is in 0106 * compliance with all laws, regulations, orders, or other restrictions of the 0107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 0108 * any of its subsidiaries will export/re-export any technical data, process, 0109 * software, or service, directly or indirectly, to any country for which the 0110 * United States government or any agency thereof requires an export license, 0111 * other governmental approval, or letter of assurance, without first obtaining 0112 * such license, approval or letter. 0113 * 0114 *****************************************************************************/ 0115 0116 0117 #define __UTSTATE_C__ 0118 0119 #include "acpi.h" 0120 #include "accommon.h" 0121 0122 #define _COMPONENT ACPI_UTILITIES 0123 ACPI_MODULE_NAME ("utstate") 0124 0125 0126 /******************************************************************************* 0127 * 0128 * FUNCTION: AcpiUtCreatePkgStateAndPush 0129 * 0130 * PARAMETERS: Object - Object to be added to the new state 0131 * Action - Increment/Decrement 0132 * StateList - List the state will be added to 0133 * 0134 * RETURN: Status 0135 * 0136 * DESCRIPTION: Create a new state and push it 0137 * 0138 ******************************************************************************/ 0139 0140 ACPI_STATUS 0141 AcpiUtCreatePkgStateAndPush ( 0142 void *InternalObject, 0143 void *ExternalObject, 0144 UINT16 Index, 0145 ACPI_GENERIC_STATE **StateList) 0146 { 0147 ACPI_GENERIC_STATE *State; 0148 0149 0150 ACPI_FUNCTION_ENTRY (); 0151 0152 0153 State = AcpiUtCreatePkgState (InternalObject, ExternalObject, Index); 0154 if (!State) 0155 { 0156 return (AE_NO_MEMORY); 0157 } 0158 0159 AcpiUtPushGenericState (StateList, State); 0160 return (AE_OK); 0161 } 0162 0163 0164 /******************************************************************************* 0165 * 0166 * FUNCTION: AcpiUtPushGenericState 0167 * 0168 * PARAMETERS: ListHead - Head of the state stack 0169 * State - State object to push 0170 * 0171 * RETURN: None 0172 * 0173 * DESCRIPTION: Push a state object onto a state stack 0174 * 0175 ******************************************************************************/ 0176 0177 void 0178 AcpiUtPushGenericState ( 0179 ACPI_GENERIC_STATE **ListHead, 0180 ACPI_GENERIC_STATE *State) 0181 { 0182 ACPI_FUNCTION_TRACE (UtPushGenericState); 0183 0184 0185 /* Push the state object onto the front of the list (stack) */ 0186 0187 State->Common.Next = *ListHead; 0188 *ListHead = State; 0189 0190 return_VOID; 0191 } 0192 0193 0194 /******************************************************************************* 0195 * 0196 * FUNCTION: AcpiUtPopGenericState 0197 * 0198 * PARAMETERS: ListHead - Head of the state stack 0199 * 0200 * RETURN: The popped state object 0201 * 0202 * DESCRIPTION: Pop a state object from a state stack 0203 * 0204 ******************************************************************************/ 0205 0206 ACPI_GENERIC_STATE * 0207 AcpiUtPopGenericState ( 0208 ACPI_GENERIC_STATE **ListHead) 0209 { 0210 ACPI_GENERIC_STATE *State; 0211 0212 0213 ACPI_FUNCTION_TRACE (UtPopGenericState); 0214 0215 0216 /* Remove the state object at the head of the list (stack) */ 0217 0218 State = *ListHead; 0219 if (State) 0220 { 0221 /* Update the list head */ 0222 0223 *ListHead = State->Common.Next; 0224 } 0225 0226 return_PTR (State); 0227 } 0228 0229 0230 /******************************************************************************* 0231 * 0232 * FUNCTION: AcpiUtCreateGenericState 0233 * 0234 * PARAMETERS: None 0235 * 0236 * RETURN: The new state object. NULL on failure. 0237 * 0238 * DESCRIPTION: Create a generic state object. Attempt to obtain one from 0239 * the global state cache; If none available, create a new one. 0240 * 0241 ******************************************************************************/ 0242 0243 ACPI_GENERIC_STATE * 0244 AcpiUtCreateGenericState ( 0245 void) 0246 { 0247 ACPI_GENERIC_STATE *State; 0248 0249 0250 ACPI_FUNCTION_ENTRY (); 0251 0252 0253 State = AcpiOsAcquireObject (AcpiGbl_StateCache); 0254 if (State) 0255 { 0256 /* Initialize */ 0257 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE; 0258 } 0259 0260 return (State); 0261 } 0262 0263 0264 /******************************************************************************* 0265 * 0266 * FUNCTION: AcpiUtCreateThreadState 0267 * 0268 * PARAMETERS: None 0269 * 0270 * RETURN: New Thread State. NULL on failure 0271 * 0272 * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used 0273 * to track per-thread info during method execution 0274 * 0275 ******************************************************************************/ 0276 0277 ACPI_THREAD_STATE * 0278 AcpiUtCreateThreadState ( 0279 void) 0280 { 0281 ACPI_GENERIC_STATE *State; 0282 0283 0284 ACPI_FUNCTION_TRACE (UtCreateThreadState); 0285 0286 0287 /* Create the generic state object */ 0288 0289 State = AcpiUtCreateGenericState (); 0290 if (!State) 0291 { 0292 return_PTR (NULL); 0293 } 0294 0295 /* Init fields specific to the update struct */ 0296 0297 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD; 0298 State->Thread.ThreadId = AcpiOsGetThreadId (); 0299 0300 /* Check for invalid thread ID - zero is very bad, it will break things */ 0301 0302 if (!State->Thread.ThreadId) 0303 { 0304 ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId")); 0305 State->Thread.ThreadId = (ACPI_THREAD_ID) 1; 0306 } 0307 0308 return_PTR ((ACPI_THREAD_STATE *) State); 0309 } 0310 0311 0312 /******************************************************************************* 0313 * 0314 * FUNCTION: AcpiUtCreateUpdateState 0315 * 0316 * PARAMETERS: Object - Initial Object to be installed in the state 0317 * Action - Update action to be performed 0318 * 0319 * RETURN: New state object, null on failure 0320 * 0321 * DESCRIPTION: Create an "Update State" - a flavor of the generic state used 0322 * to update reference counts and delete complex objects such 0323 * as packages. 0324 * 0325 ******************************************************************************/ 0326 0327 ACPI_GENERIC_STATE * 0328 AcpiUtCreateUpdateState ( 0329 ACPI_OPERAND_OBJECT *Object, 0330 UINT16 Action) 0331 { 0332 ACPI_GENERIC_STATE *State; 0333 0334 0335 ACPI_FUNCTION_TRACE_PTR (UtCreateUpdateState, Object); 0336 0337 0338 /* Create the generic state object */ 0339 0340 State = AcpiUtCreateGenericState (); 0341 if (!State) 0342 { 0343 return_PTR (NULL); 0344 } 0345 0346 /* Init fields specific to the update struct */ 0347 0348 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE; 0349 State->Update.Object = Object; 0350 State->Update.Value = Action; 0351 0352 return_PTR (State); 0353 } 0354 0355 0356 /******************************************************************************* 0357 * 0358 * FUNCTION: AcpiUtCreatePkgState 0359 * 0360 * PARAMETERS: Object - Initial Object to be installed in the state 0361 * Action - Update action to be performed 0362 * 0363 * RETURN: New state object, null on failure 0364 * 0365 * DESCRIPTION: Create a "Package State" 0366 * 0367 ******************************************************************************/ 0368 0369 ACPI_GENERIC_STATE * 0370 AcpiUtCreatePkgState ( 0371 void *InternalObject, 0372 void *ExternalObject, 0373 UINT16 Index) 0374 { 0375 ACPI_GENERIC_STATE *State; 0376 0377 0378 ACPI_FUNCTION_TRACE_PTR (UtCreatePkgState, InternalObject); 0379 0380 0381 /* Create the generic state object */ 0382 0383 State = AcpiUtCreateGenericState (); 0384 if (!State) 0385 { 0386 return_PTR (NULL); 0387 } 0388 0389 /* Init fields specific to the update struct */ 0390 0391 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE; 0392 State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject; 0393 State->Pkg.DestObject = ExternalObject; 0394 State->Pkg.Index= Index; 0395 State->Pkg.NumPackages = 1; 0396 0397 return_PTR (State); 0398 } 0399 0400 0401 /******************************************************************************* 0402 * 0403 * FUNCTION: AcpiUtCreateControlState 0404 * 0405 * PARAMETERS: None 0406 * 0407 * RETURN: New state object, null on failure 0408 * 0409 * DESCRIPTION: Create a "Control State" - a flavor of the generic state used 0410 * to support nested IF/WHILE constructs in the AML. 0411 * 0412 ******************************************************************************/ 0413 0414 ACPI_GENERIC_STATE * 0415 AcpiUtCreateControlState ( 0416 void) 0417 { 0418 ACPI_GENERIC_STATE *State; 0419 0420 0421 ACPI_FUNCTION_TRACE (UtCreateControlState); 0422 0423 0424 /* Create the generic state object */ 0425 0426 State = AcpiUtCreateGenericState (); 0427 if (!State) 0428 { 0429 return_PTR (NULL); 0430 } 0431 0432 /* Init fields specific to the control struct */ 0433 0434 State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL; 0435 State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING; 0436 0437 return_PTR (State); 0438 } 0439 0440 0441 /******************************************************************************* 0442 * 0443 * FUNCTION: AcpiUtDeleteGenericState 0444 * 0445 * PARAMETERS: State - The state object to be deleted 0446 * 0447 * RETURN: None 0448 * 0449 * DESCRIPTION: Release a state object to the state cache. NULL state objects 0450 * are ignored. 0451 * 0452 ******************************************************************************/ 0453 0454 void 0455 AcpiUtDeleteGenericState ( 0456 ACPI_GENERIC_STATE *State) 0457 { 0458 ACPI_FUNCTION_TRACE (UtDeleteGenericState); 0459 0460 0461 /* Ignore null state */ 0462 0463 if (State) 0464 { 0465 (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State); 0466 } 0467 return_VOID; 0468 } 0469 0470
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